Welcome to Flag Day and another early LR. Thanks to those who participated yesterday. And not withstanding all my spare time is taken up by these LR's, they have been very helpful so far. Why? For the second day in a row my anticipated lunch destination became reality. So indeed, I had bangers and mash at Bell Town Pub yesterday.
Lunch
Anticipating lunch on Thursday is harder. It is strongly coupled with lunch on Friday. Either of these 2 days we go to Buckley's Irish Pub with a large group to be server by the Norwegian Princess, sit around their private bar in the back, and talk shop. If that is today, than undoubtedly we'll go to Bambino's Pizzeria tomorrow for their excellent calzone and beer selection. If not Buckley's today, then it might be Tilicum Café just for me and my work companion; a small eatery with most excellent food in the French cuisine tradition. You won't get too much food and you pay a little more so you can feel good about keeping your diet

G&L related
Today one of these weird ones that get produced by the Custom Creations Department once in a while in an almost under the radar kind of way: a Special Build mahogany body ASAT Classic "Blues Boy". About 28 of these were produced in 2005 right around the time that many other mahogany models were produced in small quantities. Recently there was an extensive thread on the single mahogany Invader produced in 2004. This BB has an SD '59 (SH1) in the neck instead of the Seth Lover. This choice is interesting for a variety of reasons. First, SD claims that it goes well with a mahogany body and rosewood board, both true for this model. Second, it is the pup that Seymour advised against when Tim Page designed the very first series of Blues Boys in '99. Lastly, the neck pickup is not the G&L AW4250B listed on this website. I don't know whether both were used interchangeably or what but as evidenced below it is a '59 beyond an doubt in this guitar.





Non-G&L related
Although this game prototype I work on is all consuming in terms of time and attention (most of these LR's were actually written last Sunday), I love what I'm doing. It is right up there in the top 3 of the most funnest things I have ever done in my life together with getting my PhD and the first software project I ever worked on after leaving academia. It stimulates my brain: it this wonderful mixture of physics (game mechanics), psychology (what are your players looking for) and sociology (what kind of player are you dealing with), and business (how can you monetize in, what I personally hope, is an ethical fashion; otherwise a game developer is no different than a drug pusher IMO) and the game itself is a puzzle game, something that I love doing. And a strange and interesting world it indeed is. Although a loaded question, do you love what you're doing? And if so, I am just curious why? What facets of your personality is it tailored to?
One more day to go. Check with you folks tomorrow.
- Jos